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Alternatively kids and adults can play this rocket escape video game for free as a web application here.
Space Survival Game for Kids Video Game Play Instructions 4cie
How to Play ev5g
Safely activate the pin pad and exit through the door as quickly as possible. Collect clocks for bonus time. Avoid the spikes and rockets.
Starting the Game
Press any button on the game loading screen to bring up the welcome screen.
Select PLAY GAME on the welcome screen to start the game.
When the game loads you play a tutorial screen.
Upon completion of the tutorial level the regular game begins.
There is an OPTIONS BUTTON under the PLAY GAME button.
The options menu allows you to turn music and sound on or off, and to switch between windowed and full screen play.
Game Controls
Desktop
Move left by pressing the A key or the left arrow key.
Move right by pressing the D key or the right arrow key.
Jump by pressing the W key, the up arrow key, or the spacebar.
Press the escape button to go back to the menu.
Touchscreen devices
Use the on-screen controls.
The lower left corner of the screen has the move left and move right buttons.
The lower right corner of the screen has a jump button.
The upper left corner of the screen has a return to menu home button.
Controls & indicators
The remaining play time & how many times you have died are shown in the upper right corner of the screen.
The level map shows what level number you are on.
Game Play
Basics
The premise of the game is that you have 3 minutes to escape a faulty rocket which will explode.
The game shows a timer which is shared across all stages.
Some levels have clocks on them, which can add 10 to 30 seconds to the game clock.
Hazards
Spikes – stationary on the ground & energized.
Rockets – shot by the security system, pointing at wherever you are standing when the shot is initiated.
Guided Rockets – these operate similarly to ordinary rockets, although they also adjust their aim after being shot, like a heat seeking missile.
Electrical pulses – level 14 has a number of electrical pulses which you have to through when the pulses are not active.
Electric platforms – can be walked on, but disappear shortly after you step on them.
These do not harm you directly, but can harm you indirectly a couple different ways:
If they disappear while you are standing on them you will fall, causing you to have to climb again. If you fall into another hazard you’ll die.
If they reappear while you are jumping through the area you can hit your head on them, throwing your jump off course.
Levels
This game has 15 levels which are unlocked sequentially.
You can’t go back and replay previously beat levels without starting the game over.
Winning vs losing
You beat a level by walking across the pin pad to unlock the door & exiting through the door.
You die if you run into a hazard.
Whenever you die the same level immediately reloads & the clock continues to tick.
You get unlimited deaths in the game, but must beat all stages before the 3-minute timer reaches zero.
If you run out of time it is game over.
Currently the game has a bug where if you run out of time & start the game again you play the first easy level & when you complete it you advance to the next level you haven’t beat yet. If you ran out of time on level 10 you would play the first level & upon beating it start at level 11.
If you beat the game and want to try to beat it in a faster time while completing all stages you may need to do a hard browser refresh.
Tips
You control how high you jump by how long you hold the jump button.
In some cases you need to mix jump cadence to avoid getting hit by rockets.
Be sure you do not make jumps over obstacles while rockets when they are about to fire, as you slow down while jumping and will likely get hit due to proximity.
This game is one largely driven off rhythm.
If you make an error that throws your movement path off course or gets your rhythm out of whack it can make sense to die quickly to restart the level while minimizing how much time was spent before timing.
Sometimes it makes sense to jump or move the opposite direction you want to in order to throw the rocket aim off. Backtracking can help reset the aims away from where you need to go, giving you greater clearance in the direction you need to move.
On level 14 the final electrical pulse (third one on the bottom row) cycles twice as fast as the other electrical pulses do, so you have to time it more precisely than the other pulses.
On level 15 you have to jump across a series of electrical platforms.
Move quickly off each one before it disappears.
In some cases you’ll need to time your jumps so that you are jumping out toward a platform which does not exist until right before you land on it.
If you want to take a break during the game do so at the level select screen before entering a level, as there is no way to pause a level after it has started loading. You keep playing until you win or you run out of time.
Target Audience
The game is suited for players who like timed escape games.
This game is rendered in mobile-friendly HTML5, so it offers cross-device gameplay. You can play it on mobile devices like Apple iPhones, Google Android powered cell phones from manufactures like Samsung, tablets like the iPad or Kindle Fire, laptops, and Windows-powered desktop computers. All game files are stored locally in your web browser cache. This game works in Apple Safari, Google Chrome, Microsoft Edge, Mozilla Firefox, Opera and other modern web browsers.
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